F.A.Q.

Frequently Asked Questions

When will the project be finished/ What is the release date for this mod?

Impossible to answer. This is a huge project where many of the members and contributers only work when they have freetime outside of their daily lives.

Will you be adding ______?

Potentially, though not necessarily. Our primary focus is on finishing the base game with Broken Steel’s Ending, so excluding extra content from the GOTY edition we will be remaking everything within our power from weapons, armor, npc's, quests, and locations.

On the subject of DLC: We will be adding in only DLC specific locations that appear within the main Capital Wasteland Worldspace though there will be no DLC areas accessible until we decide to work on them or not.

As for cut content it will be situational on whether or not we feel it will add to the world we're creating, but it isn't something we're focusing on.

What program are you using to do this?

Oh boy. We use a whole lot of tools for a whole lot of jobs. The more common ones are listed in the Recruitment page which is under the Project Info tab in the websites navigation.

Is this going to be on X-Box One/PS4/Gameboy Advance/Creation Club?

No, no, no, and no. Unfortunately this mod is WELL past the limitations for Bethesda.Net modifications for consoles and- well- quite frankly Creation Club just doesn't work that way. So no. And before you ask again- still no.

I can't mod/model/texture/script- is there anything I can do to help anyway?

Not directly, but there is always a way to help. For the Capital Wasteland project the best thing you could possibly do is spread the word. The more interest we have in the project consistantly the more willing we are to continue working and pushing out updates until we have a final product. You can find links to our Twitter, Reddit and Instagram linked below so feel free to share our web page to all of your friends, families and pets!

Will it have that one gross green filter?

The infamous 'green filter' from Fallout 3 is very integral to the overall look and feel of the Capital Wasteland- but no, we aren't going to have a green filter applied to the game the way the original did. We are, however, experimenting with the newest weather options in Fallout 4's CK to establish the same grimy and oppressive tone as the original without sacrificing the naturally beautiful look that Fallout 4 is capable of.

Will you be including settlements?

No. The original Fallout 3 was not created with settlements in mind and a lot of things would have to be reworked to accurately shove that feature in. However, there should be no reason mods that allow you to establish settlements anywhere you want shouldn't work with The Capital Wasteland.

We are, however, going to step up the player homes from the original Fallout 3 by bypassing the Themes system from the original to work in the same way the Homeplate in Diamond City from Fallout 4 works. Don't worry, you'll still get your heart bed and your weird hanging lesbian lantern.

WILL YOU BE ABLE TO TRAVEL TO THE CAPITAL WASTELAND FROM BOSTON?

No, This mod is a total conversion and Fallout 4 will be basically unplayable.

HOW WILL POWER ARMOR WORK IN CAPITAL WASTELAND?

We are keeping the Fallout 4 modular system for Power Armor. Although frames will be rare and Fusion Cores will not be needed. All frames will include an unlimited Fusion Core that cannot be removed.

WILL "XYZ" ASSET BE RELEASED STANDALONE?

It is up to the individual mod author if they want to release anything they have made for Capital Wasteland as a standalone mod.

WHEN CAN WE EXPECT ANOTHER ROADMAP?

We may or may not make more roadmaps in the future, standalone releases take time away from the main mod as a whole, especially releasing a bunch in close proximity and as such we only really do them on an occasional basis.

WILL I NEED TO OWN ANY FALLOUT 4 DLCS TO PLAY CAPITAL WASTELAND?

Yes. Capital Wasteland will require ALL of the Fallout 4 DLCs, including the workshop ones.

YOU HAVE RELEASED MANY STANDALONE MODS ON XBOX BUT NONE ON PS4, HOW COME?

Sadly due to the restrictions put in place by Sony, we cannot upload any custom assets for PS4. Most if not all of our standalone mods use custom assets and as such we are unable to upload them to PS4. We know this is annoying and if we could do something to fix it we would.